CURSED: You are plagued by a spell or hex of some kind. With the help of the referee, decide on a downside (beastly appearance, rapidly aging, horrid luck, etc.), and an appropriate attribute. While cursed, you can always receive help from a sympathetic party without having to roll. You can choose to break the curse as a reward for advancement, or decide with the referee on a thematic quest you must complete to break it. When the curse is broken, your attribute modifier from this trait inverts, becoming +2.