ICONIC: You have a signature object that everyone associates with you. It can be a weapon that deals 1D6 DAMAGE (trusty shield, thunderbolt, shining ax, etc.) or an accessory (family heirloom, puzzle necklace, red cloak, etc.). As long as you have this object, you add +1 to rolls whenever you attempt to inspire others, and civilians are more likely to trust you if they recognize you by it. If you lose the object, you must undergo a special mission to get it back.