IGOR: You have a faithful servant that can do things you aren’t willing to. Before making a roll, you can declare that your servant will take the action instead. If you do, you take -2 to the roll, but suffer none of the consequences of a mixed success or a failure; the servant does. They begin every mission with 6 HP, and if they die, you cannot defer actions to them again until you find (or make) a suitable replacement. * Servant (6 HP), +1 TACTICAL IGNORE: You possess a unique psychic signature that allows you to completely ignore the existence of something, exiling it from your personal reality. Once per mission, you may choose an entity or concept present in the mission area and make it impossible for you to see or affect the chosen thing and vice versa.