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Trait # 251: FLURRY

251.

FLURRY: Once per mission, you may enter a "flurry state" during combat. In your flurry state, you may choose to instantly roll DAMAGE against anyone who hurts you; doing so ends the state. When you leave your flurry state, take 1D6 DAMAGE from overexertion.

  • Energy drink (+1D6 HP, one use)
  • +2 REFLEXIVE