MONSTERS: Once per mission, you may use your computerized monster index to summon and command a monster from the barcode of any real-life object you have with you. Arrange the numbers in the barcode from lowest to highest and derive your monster's stats as follows: DAMAGE equal to 1D6 + the lowest number, HP equal to the highest number, and ARMOR equal to the middle number (if there are two, split the difference and round down). State and record the monster's appearance and name, and work out a special power with the referee that reflects the origin object (e.g. belches of flame from a bottle of hot sauce or answering any one question from a library card).