SLOW-MO: You may slow time to a crawl (at a 1-to-1 seconds-to-minutes ratio) at will, turning volleys of gunfire into glittering armadas of hot lead ships. Doing so costs you 1 HP for every second of time you slow. Slow-time affects your actions and physical processes but does not change the speed of your thoughts, giving you lightning-fast cognition relative to those around you. During slowed time, your REFLEXIVE score is increased by 4.