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Trait # 555: STAND

555.

STAND: You command a flamboyant spirit with its own trait, tangible only to you but able to affect the corporeal world. Roll a random trait for your stand (D666) and choose a hyper-specific additional bonus, like "can be used twice per mission if my blood is removed and replaced" or "deals double DAMAGE if the target is left-handed." Everyone else at the table should democratically decide on a hyper-specific condition or downside, such as "can only be used when Mercury is in retrograde" or "causes a random bone in the user's body to break when used."

  • Stand (immortal and invisible)
  • +1 FORCEFUL