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Trait # 665: WIZARD

665.

WIZARD: You are an arrogant meddler in the arcane otherworld, and many mischievous sorceries have taken up residence in your head. Once per mission, you may roll 1D6, gesture wildly, and unleash a torrent of magic upon any target: 1. Caster becomes a small animal for 30 minutes. 2. Target gains magical armor which negates an attack, then shatters. 3. Misaimed fireball which deals 2D6 DAMAGE to anyone in the way. 4. Target completely heals. 5. Target enters cadaverous but reversible sleep. 6. Target and caster both disintegrate. You may spend one WAR DIE to reroll the result, and spend more to reroll as many times as you like. If you advance, you can replace one of the 1D6 results with a new spell you and the ref agree upon, instead of taking the usual advancement reward. The azure bolts from your magic missile launcher are ontologically guaranteed to always hit someone—though not necessarily the intended target.

  • Magic missile launcher (1D6 DAMAGE)
  • +2 CREATIVE